Interactive Experiences, Engineered to Perform.
Create an experience people remember without leaving execution to chance.
Lead Witch Studios partners with brands, agencies, and production teams to create interactive experiences that go beyond the standard screen. From XR and projection mapping to responsive environments and custom physical-digital activations, we handle both the creative technology and the technical execution.
We can support the project from concept and prototyping through development, testing and onsite deployment, helping you create something audiences don't just see, but experience.
Already have the creative concept? Perfect. We can plug into your team as the technical partner that figures out how to make it work.
Our experience allows your customers to know your content in a new dimension.
Frequently Asked Questions
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VR replaces the user's environment; AR adds digital content to the physical world and MR allows digital and physical elements to interact. XR is the broader term that encompasses these technologies. You don't need to choose the technology before you call us. We'll help determine which approach best serves the experience, audience, venue and budget.
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Meta Quest 2+3 (VR)
Microsoft Hololens (AR)
IOS / Android (AR, Mobile Apps)
Touch Designer compatible systems
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We know how to stretch a small budget for maximum return for cutting-edge systems. Projects start at $20k for custom experiences or further savings on choosing a template framework we offer for your needs.
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Activations and experiences can deliver 2 to 3 times booth traffic, 5-15 minute average dwell times compared to typical displays. We also offer metric tracking that is built to capture what matters most to you.
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We develop completely in-house with our team for the content and hardware and would partner with a fabricator (Your choice or our recommendation) if you need custom booth framing.
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It depends, it can be a simple tablets to learn more about your product, all the way to half-court displays with LiDAR sensors for interacting with a virtual environment.
The average experience also depends on the need. It can be a fully self-guided exploration or a scripted 5-10 minute experience for higher, predictable rotation rates of participants. There are lots of possibilities on potential narratives and we'll help you craft.
View some of our favorite
Experiential Activations
What People Are Saying
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"Connor is a technical wizard with an outstanding creative eye. He has been instrumental in helping us bring our concepts to reality, enabling us to deliver cutting edge products to our customers. In the ever-changing world of Unreal and Unity, his tenacity for problem solving has been critical to our success. His low-key attitude and collaborative spirit ensure that every job is a pleasure from start to finish."
Amy Simonelli
Tweddle Group
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"Having collaborated with Connor for over a year, I wholeheartedly recommend him for upcoming projects. Working alongside Connor has been a pleasure; my clients have provided excellent feedback regarding his skills and strong work ethic. He's a dedicated professional, and I'm confident he'll shine in any future roles!"
Grace Matthews
X4 Technology
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I have had the pleasure to work with Connor on multiple projects over the years. Each time, the experience is smooth and professional. Connor's knowledge, experience and problem solving in programming and computer graphics made him an essential part of our team. I would highly recommend Connor for any of your 3D/Programming needs.
Ian O'Malley
Pluto